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Mac photo browser for HEIF files
digitaldog replied to bakubo's topic in The Digital Darkroom: Process, Technique & Printing
Yes to Photos. -
Mac photo browser for HEIF files
digitaldog replied to bakubo's topic in The Digital Darkroom: Process, Technique & Printing
Big-Multi-function? Dog forbid something like Lightroom. OK how about: https://imazing.com/converter -
digitaldog started following Epson Stylus Photo 1500W and Mac photo browser for HEIF files
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Mac photo browser for HEIF files
digitaldog replied to bakubo's topic in The Digital Darkroom: Process, Technique & Printing
Apples free Photos app? -
Epson Stylus Photo 1500W
digitaldog replied to malcolm_denton's topic in The Digital Darkroom: Process, Technique & Printing
Available in the US, can you try getting them shipped from there? Example: https://www.aliexpress.us/item/3256802605204194.html?src=google&aff_fcid=5752e1d57ad84468856f013c7fb522b4-1708618003828-09306-UneMJZVf&aff_fsk=UneMJZVf&aff_platform=aaf&sk=UneMJZVf&aff_trace_key=5752e1d57ad84468856f013c7fb522b4-1708618003828-09306-UneMJZVf&terminal_id=b96c0d6b75ef404c943b07edd80f74c9&afSmartRedirect=y&gatewayAdapt=glo2usa -
digitaldog started following Night of the Barking Dog copy.jpg
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digitaldog started following Photoshop Elements vs. Apple Photos
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Crude but possible (selections of objects in Apple Photos): https://support.apple.com/guide/photos/isolate-and-copy-a-photos-subject-pht53d914053/mac If you need more, then you need Elements or similar.
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Indeed, it's useful and important to have GPUs that follows Adobe requirements. Sadly many Windows machines don't.
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Again, just check the Adobe user-to-user forums for those speaking of GPU issues, Mac vs. Windows. Quote rare for Mac users with modern GPUs. Not so with Win users. Big difference: One company controls all aspects of GPU for those Adobe apps. The other isn't the case. As for LR being crash-prone, I can't recall it ever happening to this Mac user. Based on your hardware, OS, YMMV.
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First, the preview architecture in Develop is unique to all other modules and the most accurate preview of the data. You should always view previews there and elsewhere at 1:1 or greater and when comparing, use the same zoom for each. So compare at 100% zoom in PS and 1:1 in Develop. It is normal to see slight differences at 1:1 but if really excessive, you might have a corrupted display profile. Recalibrate the display or whatever you usually do to create a display profile. When given the option to build this profile, pick Version 2 (not V4) and Matrix not LUT. As to viewing Develop module and Library and outside of LR, it helps to soft proof in Develop using the same profile used in Library (Adobe RGB (1998).
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Ouch! https://appleinsider.com/articles/24/01/10/jp-morgan-pc-shipment-decline-trending-upward-as-apple-market-share-remains-stable?utm_medium=rss
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Yes indeed, it takes those Besseler carriers but I’d hope if you found one, it would come with them.
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The learning curve with a drum scanner is the mounting with gel (or oil) which is messy but often necessary. Plus the software; some, like those driven by LinoColor or ScanView are great, didn’t like Howtek. Then there is Imacon which is kind of, sort of a drum (but not PMT) and really a great compromise: fast, easy to use, pretty good software. Great for color neg scans.